![]() Implementing these things per unique system takes considerable effort. It sounds basic, until you realize that both private and public games required significant back end work.Ĭiv VI on desktop utilizes Steam for things like friends lists (required for private games) and server listing (required for public games). Aspyr, the company that ported Civilization VI to Switch, explained why it’s not possible: ![]() One thing that we won’t be seeing is online multiplayer. A hotseat mode will be added to the game, allowing for multiplayer on a single console with players taking turns. Civilization VI will be receiving a new feature on Switch with a future update.
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